pub struct LifetimeStats {}Expand description
Player Lifetime Stats
Fields§
§best_mmr: Option<BestMmr>Best MMR Stats
win_pct: f64Win Percent
wins: u64Total # of wins
kd: f64Total K/D
kills: u64Total # of kills
matches: u64Total # of matches
headshot_pct: f64Total headshot %
headshots: u64Total # of headshots
melee_kills: u64Total # of melee kills
blind_kills: u64Total # of blind kills
deaths: u64Total # of deaths
losses: u64Total # of losses
xp: u64Total # of XP
unknown: HashMap<String, Value>Unknown keys
Trait Implementations§
Source§impl Debug for LifetimeStats
impl Debug for LifetimeStats
Source§impl<'de> Deserialize<'de> for LifetimeStats
impl<'de> Deserialize<'de> for LifetimeStats
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LifetimeStats
impl RefUnwindSafe for LifetimeStats
impl Send for LifetimeStats
impl Sync for LifetimeStats
impl Unpin for LifetimeStats
impl UnwindSafe for LifetimeStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more