Struct r6stats::types::search_data::generic_stats::GameMode
source · pub struct GameMode {
pub bomb: Bomb,
pub hostage: Hostage,
pub secure_area: SecureArea,
pub unknown: HashMap<String, Value>,
}
Fields§
§bomb: Bomb
§hostage: Hostage
§secure_area: SecureArea
§unknown: HashMap<String, Value>
Trait Implementations§
source§impl<'de> Deserialize<'de> for GameMode
impl<'de> Deserialize<'de> for GameMode
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for GameMode
impl Send for GameMode
impl Sync for GameMode
impl Unpin for GameMode
impl UnwindSafe for GameMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more