fn draw_winning_line(
pixmap: &mut Pixmap,
stroke: Stroke,
paint: Paint<'_>,
winner_info: WinnerInfo,
) -> Result<()>Expand description
Draw the winning line
fn draw_winning_line(
pixmap: &mut Pixmap,
stroke: Stroke,
paint: Paint<'_>,
winner_info: WinnerInfo,
) -> Result<()>Draw the winning line